Major Overhaul


So Wild Dungeons didn't turn out the way I wanted it to, some things came up unexpectedly and I wasn't able to focus on Wild Dungeons. But I've been working on it at my own pace, and I should have the new version ready by the end of the year. It's a pretty substantial overhaul of the original game. I kept the original premise and stayed faithful to the constraints of the jam, but most everything got a major overhaul. 

Some of the main changes:

  • Improved map generation
  • Turn based combat system
  • Improved graphics and animations
  • Improved user interface
  • Music and sound effects
  • More variety
    • Multiple types of weapons to choose from
    • Enemies can spawn with a variety of different armor


And so much more to look forward to. In the meantime I've included some screenshots of how it currently looks. 

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